Sunday, 30 June 2013

Final Course Reflection


Activity 1: Web 2 and the eLearning with the iLE@RN Model

This is the element I have been waiting for. Through out the Web 2.0 course I have continually questioned “where are the teachers?” wanting to know where does the face time with students sit if all learning is ‘engaging, evolving and embracing’ through online platforms.

It puts the role of the teacher at the forefront of the learning. The teacher’s essential role is to explicitly teach the ilea@rn skills:
•               communication and collaboration skills,
•               questioning skills,
•               reflective skills,
•               creative thinking skills,
•               critical thinking skills,
•               multimodal literacy skills.
Modeling examples and non example of these skills in authentic situations and allowing students to experiment with the different techniques.

It is about creating a fully functioning collaborative environment for all. The iLe@rn reference “drawing together existing knowledge to create a new understanding” is the essence of collaboration. This has been my schools focus in recent years as they undertook the CLRP project and led the Change 2 process via CEO Melbourne.

It’s not about the technology: its about the teaching and learning first. The technology is merely a tool.


Activity 2: Web 2.0 and Bloom's Revised Digital Taxonomy

Do you find this adaptation of Blooms to digital technology helpful in planning your curriculum?


This is certainly helpful in planning the curriculum for students. But even more so as an audit tool for assessment. I’m fortunate to be in a school that is moving comfortably along with the changes in technology, reporting and assessment practices and other preparations for the move to ICON. So many of the elements for ITC have already been addressed.
But in terms of making a correlation between Bloom’s and the digital behaviors that take place, I think that this tool is an invaluable audit tool.

Where would you place other tools such as Second Life, Picasa or Glogster on this map?

Picasa is a platform that lies across many of the Blooms levels. From searching for pictures (remembering) and uploading(applying) to animating/ remixing/publishing (creating).

Likewise, Glogster and Second life keep these same features as well. What this tells us is that these applications/ platforms a rich, dynamic and authentic learning tools for our students. They allow for students to achieve success because they cater for a wide range of abilities.

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